FIX for Stack overflow when set current language
8 years 1 week ago - 8 years 1 week ago #2270
by Frank
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FIX for Stack overflow when set current language was created by Frank
Hi
I'm sorry to say that version 2.6.12f2 had an issue that caused a StackOverflow when loading the game in a device that previously set the language to anything different than the default language.
This has been fixed in version 2.6.12f3 and was uploaded to the beta folder and submitted to the AssetStore.
If you can't update at the moment, you could fix the issue by changing the line
in LocalizationManager.cs line 177 , by:
it should look like this:
Thanks, and sorry for this inconvenient!
Frank
I'm sorry to say that version 2.6.12f2 had an issue that caused a StackOverflow when loading the game in a device that previously set the language to anything different than the default language.
This has been fixed in version 2.6.12f3 and was uploaded to the beta folder and submitted to the AssetStore.
If you can't update at the moment, you could fix the issue by changing the line
CurrentLanguage = SaveLanguage;
in LocalizationManager.cs line 177 , by:
SetLanguageAndCode(SavedLanguage, GetLanguageCode(SavedLanguage));
it should look like this:
if (HasLanguage (SavedLanguage, Initialize:false))
{
SetLanguageAndCode(SavedLanguage, GetLanguageCode(SavedLanguage));
return;
}
Thanks, and sorry for this inconvenient!
Frank
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Last edit: 8 years 1 week ago by Frank.
The following user(s) said Thank You: jimmyt3d
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